They say two minds are better than one.
How about two screens?
Dual Screens did for Nintendo what Mac did for Apple.
Revolutionalize.
Nintendo has been in the handheld gaming market forever-dominating it with its Game Boy line. So when Sony decided to take the plunge and introduce its pocket size PS2-Sony Playstation Portable Nintendo wasn't going to just sit and watch.
Enter Nintendo DS. Created as a direct response to the PSP the Nintendo DS was more than what people bargained for.
*Dual Screens (twice the action, twice the colours, twice the fun)
*Touch Screen Technology (control action, access menus using finger or supplied stylus)
*Backward Compatibility (opens up library to Gameboy Advance Games)
*Microphone (interaction with friends or favourite game)
*Wireless Communication (play with friends on a network)
Though many people were skeptical including yours truly today I can honestly say that the Nintendo DS is an example of a beautiful design. I've played with Sony's Playstation Portable and its just not the same. Yes, yes I know they are different but I'm taking in terms of environment/atmosphere. The PSP wears Sony around its collar-so it has to look good. But, the DS is different. Nintendo's thinking has revolutionalized and redefined handheld gaming. Game design is no longer just about pretty high-definition graphics. Today game design is about creating an experience and thats just what the DS does.
Dual Screens did for Nintendo what Mac did for Apple.
Revolutionalize.
Nintendo has been in the handheld gaming market forever-dominating it with its Game Boy line. So when Sony decided to take the plunge and introduce its pocket size PS2-Sony Playstation Portable Nintendo wasn't going to just sit and watch.
Enter Nintendo DS. Created as a direct response to the PSP the Nintendo DS was more than what people bargained for.
*Dual Screens (twice the action, twice the colours, twice the fun)
*Touch Screen Technology (control action, access menus using finger or supplied stylus)
*Backward Compatibility (opens up library to Gameboy Advance Games)
*Microphone (interaction with friends or favourite game)
*Wireless Communication (play with friends on a network)
Though many people were skeptical including yours truly today I can honestly say that the Nintendo DS is an example of a beautiful design. I've played with Sony's Playstation Portable and its just not the same. Yes, yes I know they are different but I'm taking in terms of environment/atmosphere. The PSP wears Sony around its collar-so it has to look good. But, the DS is different. Nintendo's thinking has revolutionalized and redefined handheld gaming. Game design is no longer just about pretty high-definition graphics. Today game design is about creating an experience and thats just what the DS does.
No comments:
Post a Comment